Case studies
A curated portfolio of learning, product, and systems work.
These case studies focus on the problems I tried to solve, the role I played, and what each project taught me about building useful learning systems.
Product Work / Anchor case study
EdTech
Concept / In DevelopmentScienceDojo Platform
ScienceDojo is an educational technology platform I developed around a practical question: how can STEM tutoring become more structured, visible, and supportive for students, tutors, and parents?
Role
Educational Technologist · Product Designer · Learning Systems Designer
Contribution
The work defines a coherent EdTech product direction where human tutoring remains central and digital structure makes learning support easier to repeat, explain, and improve.
Product Work
Selected work
EdTech
Beta DevelopmentFocusDojo
FocusDojo is my product work around a connected question: how can independent study feel calm, structured, and emotionally sustainable for students who are anxious, easily distracted, or burnt out on gamified productivity apps?
Product Strategy · Behavioral UX Design · Learning Experience Design
AI Practice
ConceptPractice Dojo
Practice Dojo explores a simple product idea: students need more than answers, they need a guided way to practice, notice gaps, and keep going with confidence.
I shaped the learning flow, feedback moments, prompt direction, and product logic for AI-assisted question practice.
Research & Academic Work
Academic work kept separate from product work.
Research Prototype / MSc Thesis
MSc Thesis / Research PrototypeAI-Supported Question Generation for Scientific Reading
MSc Thesis Project · Educational Technology · Saarland University. As part of my MSc in Educational Technology, I investigated how AI-generated questions can support scientific reading comprehension and cognitive engagement.
Research Design · Learning Design · Educational Evaluation
Interactive Systems
University PrototypeiTea - Intelligent Tea Brewing Assistant
Interactive Systems group project at Saarland University: a working physical prototype that used NFC tea cards, a scale, OLED feedback, timers, temperature estimation, Telegram notifications, and a web dashboard to guide tea brewing.
Web Interface Developer · Group Prototype Contributor · Interactive Systems
E-Learning
MSc Group Project / PrototypeVolition in Self-Regulated Learning
An interactive e-learning module built with Articulate Storyline to help learners understand volition as the part of self-regulated learning that keeps intention connected to action.
Instructional Designer · Storyline Developer · Learning Experience Designer
E-Learning
MSc Group Project / E-Learning PrototypeHow to Create a Digital Portfolio
A group e-learning project for the Instructional Learning Design 2 module, designed to guide learners through the purpose, design, and deployment of a digital professional portfolio.
Group Project · Instructional Learning Design 2 · E-Learning Design
Additional experience
Other work that shaped the same direction
These projects add context around schools, STEM learning, and hands-on teaching. They stay visible without competing with the deeper case studies.
Systems
Professional ExperienceDFKI System Development
This work shows the technical side of my profile: supporting infrastructure, migrations, databases, documentation, and the reliability work behind digital systems.
Digital Learning
School Implementation ExperienceSchool Digital Transformation
Implementation and support for digital learning workflows with Google Classroom, Microsoft Teams, teacher training, and online learning practices.
STEM
Workshop ExperienceSTEM & Robotics Workshops
Robotics club and hands-on coding/electronics workshops built around project-based learning and playful STEM exploration for children.